3D Artist @ Schell Games
3D Environment Artist for The Mandate. Lead team of 2 others to create modular interior and exterior environments for a sci-fi RTS/RPG.
Initially I created the Kickstarter trailer environment art as well as developing the pipeline for texturing and modular environment and ship creation.
I worked remotely for 3 years and finished my time at Perihelion onsite in Kosice, Slovakia. During this time I was the sole artist on the team and responsible for creating any additional assets that might have been needed for production.
Worked with the environment team on the title The World of Lexica - Modeled environment props that were used by world builders, as well as modular environment pieces and architecture.
Texture artists supplied texture atlases which were used to texture the objects. Keeping items unique while using limited resources was an exciting challenge.