Greg Mirles
Greg Mirles
3D Artist || Schell Games
Pittsburgh PA, United States of America


3D ModelingEnvironment ModelingHard Surface ModelingLow-poly ModelingTexturingTexture Baking


  • 3D Environment Artist at Perihelion Interactive
    Kosice, Slovakia
    November 2013 - December 2016

    3D Environment Artist for The Mandate. Lead team of 2 others to create modular interior and exterior environments for a sci-fi RTS/RPG.

    Initially I created the Kickstarter trailer environment art as well as developing the pipeline for texturing and modular environment and ship creation.

    I worked remotely for 3 years and finished my time at Perihelion onsite in Kosice, Slovakia. During this time I was the sole artist on the team and responsible for creating any additional assets that might have been needed for production.

  • 3D Environment Artist at Schell Games
    Pittsburgh, United States of America
    December 2012 - June 2013

    Worked with the environment team on the title The World of Lexica - Modeled environment props that were used by world builders, as well as modular environment pieces and architecture.

    Texture artists supplied texture atlases which were used to texture the objects. Keeping items unique while using limited resources was an exciting challenge.